New vegas in mr.
Fallout 4 siding with the institute ending.
For fallout 4 on the playstation 4 a gamefaqs message board topic titled siding with the institute and lowkey claiming the moral high ground.
Siding with the institute will pit you against both the railroad and the brotherhood of steel factions.
But a reward to siding with the institute is that their quartermaster gets some upgrades after the cutscene rolls.
Unlike the fallout 4 intro the voice is based.
There are no slides and nothing else every other story has its own ending you re free to explore the world afterward.
I realy enjoyed playing fallout ran to around 100 hours or so getting to that point where i finished the main story but still have plenty of side missions left to complete to add a.
Also unlike previous games the ending is voiced by the sole survivor instead of ron perlman.
The institute makes a small appearance in fallout 3 in the form of two of their members during the replicated man and the cit is mentioned in fallout.
The minutemen of course are spared from the institute.
3 endings were the same quest with different npcs running around with you.
It is also mentioned in the fallout 4 add ons far harbor and nuka.
That s all of the endings for fallout 4.
If you decide to pledge final loyalty with the institute faction in fallout 4 then you will no longer be able to complete quests or contact allies of other factions you will need to complete a.
Last night i reached the endof fallout 4 siding with the institute i destroyed both the brotherhood of steel and the railroad and pretty much had little to no lasting effect on my relationship with the minutemen.
And all 4 end cinematics were the same too.
That was pretty lazy.
Only the choice of completing nuclear family or the nuclear option has any effect on the ending.
Unlike previous games the fallout 4 ending cutscene does not change based on how the sole survivor has finished most quests or interacted with other people.